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All Stargate Series => Role Play Discussions => Milky Way Chat => Topic started by: Flamelord on August 21, 2014, 11:12:32 AM

Title: Ba'al Plot - OOC and discussion
Post by: Flamelord on August 21, 2014, 11:12:32 AM
Because we may theoretically need this in the future, here it is.

And don't worry, I have a devious plan.
Title: Re: Ba'al Plot - OOC and discussion
Post by: sorra on August 21, 2014, 11:50:46 AM
Ooh, I can't wait to hear it.  Especially as we have Athena and Chimri out there.  :D
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on August 21, 2014, 12:06:51 PM
I thought I heard Flame's maniacal laughter somewhere in there... :poke

Oh, don't worry, I'll just be shifting to the side looking along everywhere and nowhere while I wait to hear what's he's got planned.  :lipsrsealed:

 :D *innocent look* :D
Title: Re: Ba'al Plot - OOC and discussion
Post by: Maahes on August 21, 2014, 12:48:21 PM
goauldfistbump.gif
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on August 21, 2014, 01:05:07 PM
Oh, it's a very nice plan. I think you'll like it. I can give you all hints if you want, and Ma'ahes and Mandi aren't allowed to guess since they helped further refine parts of it in the course of conversation.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Maahes on August 21, 2014, 01:15:26 PM
Dawww.....  :(

Speaking of which, did you ever decide on that thing about those things for the thing with the thing in cahoots with the other things?
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ellen_Ripley on August 21, 2014, 06:05:32 PM
Sadly the people Mel were trying to recruit as CIA agents have declined, there reasons were "Oh, its so complicated!" and the other was something along the lines of "You guys write too much for me."

That being so, the hunt for Ba'al and his Earthly assets will have to be done with NPC's, we have one agent with Mel and if Robert is still willing to do Barrett, that is a start.
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on August 21, 2014, 06:18:29 PM
Alright, you got me. Could any of you, Flame, Mel or Mel's mum or whoever has the knowledge of the past before I even joined explain to me what happened with the Baal plot? I mean, I read a brief statement in that post Flame made for new recruits, but that's all the knowledge that I have right now. Cause if you need an OC character for an agent, I'd be willing to make one...

Might even bring along an NID agent of my own I've been making on my backpost story  :poke

Just an idea, and I said maybe, but until then I need to know more, so give me a brief synopsis or something of Baal, Athena, or any other stuff related to Baal...
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on August 21, 2014, 06:22:33 PM
Well, Athena was about to tell the SGC where Ba'al is at the moment, so the hunt for him may be a short one. Fortunately, he has a plan for when the SG teams and IOA agents arrive on his doorstep.

Greenhorn, long story short. Ba'al is still alive, the one that died in Continuum was another clone. through various affairs, he became leader of the Lucian Alliance, as well as head honcho of several major crime syndicates on Earth including drug cartels, the Yakuza, and other such things. This is balanced by the fact that Athena, formerly his subordinate, defected to the Tok'ra, ratted him out, resulting in many of his space borne assets being taken by the FJN and his corporate assets for the most part being taken by her, leaving him with...the underworld assets.

At this point, Ba'al knows Athena has betrayed him and outed her as a shol'va to the rest of the System Lords who are from this reality, so I wouldn't attempt to go to Goa'uld space as Sabrina Matthews if I was her. Now he is in the process of rebuilding his assets, and plotting revenge. He stole an Al'kesh from Athena earlier, so he has access to space now, and has relocated to Hong Kong, one of the main assets he still has, to await the arrival of a Lucian Alliance ship with some of his Asgard tech. Sadly, Athena knows about this facility, as well as his robbery, and is about to sic the SGC on him.
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on August 21, 2014, 06:26:47 PM
Interesting. I think I'm gonna go find posts containing this info on the Earth section. Its on Earth, right? right... :poke

I like this and I might be interested in being involved a bit maybe? Hmm
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ellen_Ripley on August 21, 2014, 06:36:14 PM
Many of those older plots and posts we with our former forum, which we lost when the forum partner we had at the time failed to pay the server fees, took money that Mel had sent him and then disappeared. There was more to it, but you don't need to know. The summary Flame just gave, is fairly much all we need to know. Mel has Sidney Bristow, who you will find in Langley, she works closely with the NID, so if you want to throw in a new OC, that would be the place to start.

Right now we're waiting for Bowsy's character to contact Sabrina (Athena)
Title: Re: Ba'al Plot - OOC and discussion
Post by: Bowsy 112 on August 21, 2014, 07:19:03 PM
Yeah,

A I still dont know how to do that.

B George is in the gate room semi dealing with the Alpha site problem.

C The admiral hasnt left yet. George technically dosnt know he is in command yet, the Admiral just said 'When I am gone you are the boss'

So yeah I will get to it.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on August 21, 2014, 07:36:04 PM
As to the 'How', have him pick up a phone and call Athena back on the number she provided, then post a short bit about the phone ringing in the BAE Suffolk Thread.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on October 16, 2014, 07:07:33 AM
Um, RR, I already had a Hong Kong thread, in the Russia and the Far East Subforum. You didn't have to go make a new one.
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on October 16, 2014, 12:08:56 PM
I have a question about that one. Why is that Hong Kong thread with an obvious location being Kowloon in the Australia section when it should be in the Russian and Hong Kong section of Far East?  :fp

And I always wondered if whenever we can actually use that Ba'al thread Flame created surely for the purpose of the Ba'al plot at some point. I mean, for it being there for us :poke
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ellen_Ripley on October 16, 2014, 04:03:15 PM
I moved it and I wanted to merge it but obviously that didn't work for me. I'm not sure why Mel created the new one either, but I do know she has been incredibly tired this last week. Perhaps she can move it herself when she is here.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on October 20, 2014, 12:02:11 AM
Ah, just to be up front since stuff is happening, obviously this raid will end with Ba'al not being captured. Because that would be too easy. RR already knows what tricks Ba'al has to escape, so it's not out off the blue for her.

Oh, and in the future I may need someone to NPC a VIP or two, if they feel up for it.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on October 20, 2014, 01:00:33 AM
that is the plan since in IC Ba'al's already skipped town. But our players don't know that...and sorry for the kerfuffle, I forgot you had posted there....I'll move my post
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on October 20, 2014, 10:51:03 AM
Well, even if he hadn't, Ba'al has a very persuasive reason for the SGC and world government's to leave him alone. A 20GT reason, in fact.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 02, 2014, 05:22:39 PM
So, just let me know when descriptions and NPC reactions are needed. I'd do it for Ares, but I was of the assumption that the imminent breach upstairs would provide a suitable distraction for him, rather than me having to describe the room he's in right now and throwing him a bone.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on December 02, 2014, 06:09:46 PM
Well if they're 'sneaking' in ... not much of a distraction.. even though I've disabled the outer guards and security ... I was hoping someone would have gone following the damn pointer to the guard station ...
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 02, 2014, 06:11:07 PM
Well if they're 'sneaking' in ... not much of a distraction.. even though I've disabled the outer guards and security ... I was hoping someone would have gone following the damn pointer to the guard station ...

Well, I made the assumption the guys upstairs would find them and bring the guys downstairs responding. Still, you think they'd have noticed the fact that if your people got in, then the alarms are probably disabled.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 02, 2014, 07:20:55 PM
Well if they're 'sneaking' in ... not much of a distraction.. even though I've disabled the outer guards and security ... I was hoping someone would have gone following the damn pointer to the guard station ...

I did, visually. :D did you read my post? :P
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on December 02, 2014, 07:23:18 PM
I was actually hoping Ares was pointing Teal to that guy behind the station so that Teal would sneak up and break the guy's neck. Teal's a very good neck breaker actually...nice and quiet. He is NID after all and Rogue, forgive me but you're sending him on an errand meant for children. He should be the one to sneak up behind that guy and break his neck  :poke

Unless I'm reading that wrong?  ::)
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 02, 2014, 07:31:19 PM
I was actually hoping Ares was pointing Teal to that guy behind the station so that Teal would sneak up and break the guy's neck. Teal's a very good neck breaker actually...nice and quiet. He is NID after all and Rogue, forgive me but you're sending him on an errand meant for children. He should be the one to sneak up behind that guy and break his neck  :poke

Unless I'm reading that wrong?  ::)

Well, if you read further up, you'd see that the guy in the booth was knocked unconscious by Ares's guys when they were infiltrating. So neck snapping is not necessary.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 02, 2014, 10:30:13 PM
I told ya :P
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on December 03, 2014, 07:33:43 AM
Thanks for skipping me Rogue  :fp
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 03, 2014, 01:17:39 PM
Oh, and to clarify, though Ares can feel free to correct me, his guys didn't take out the guards and workers inside the warehouse. Only the ones outside. He snuck past the people in the building, so there's still guys going about their business
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on December 03, 2014, 04:50:29 PM
yes only the outside, and ground level CCTV system is disabled. everything internal is still functional including people.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 03, 2014, 07:59:07 PM
Thanks for skipping me Rogue  :fp

where? what? how?  :redface:
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 03, 2014, 08:40:26 PM
...Greenhorn, it's a warehouse, not an armory. There are maybe 20 guys there tops, not all of them are guards, and none of them have Zats, or visible alien technology.
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on December 03, 2014, 08:41:31 PM
dude I only posted what Mel pmed me...  :fp

I'll fix it...
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 03, 2014, 08:44:00 PM
Quote
But things would be getting harder from here on out. While the cameras were still present, they were now hooked up to crystal computers based on Goa'uld and Asgard technology, and as such would be a lot more difficult to hack or otherwise outmaneuver. Door security was increased as well, with Goa'uld technology rather than the usual human locks. It would make getting around difficult as well.

And while the warehouse was abandoned for the most part, the lower levels were significantly more active. Guards, now openly using Zat weapons, and workers, moving along the length of corridors that ran form the warehouse to the shore, producing drugs and weapons, moving goods, with a hangar at the farthest extent of this. Where Ba'al was in this mess would be hard to determine, though it would be safe to guess he was either at the bottom, or near the hangar. They would just have to find him.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 03, 2014, 08:46:24 PM
Yes, the 'lower level's. Not the ground floor. If you'd read Ares's posts, you'd note that the place where the lower levels are is below the warehouse, accessed via a secret entrance in the service elevator in back. The actual warehouse is supposed to look like any old warehouse, which means no alien technology, and no huge swarm of guys there for no reason.
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on December 03, 2014, 08:48:05 PM
 :fp

Still confused. Should I just delete my post and let someone else mention that? Maybe I should read Ares's post too carefully?

What do you want me to do?
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 03, 2014, 08:49:16 PM
meh, GH, just edit it to a dozen. We'll still go with plan B.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 03, 2014, 08:50:33 PM
meh, GH, just edit it to a dozen. We'll still go with plan B.

And edit out the Zats.

As the plot mod, care to tell me what Plan B is?
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on December 03, 2014, 08:53:12 PM
okay, edited it. Hope its good. Plan B was Mel's idea in a pm and I think that came out too  :fp

*whistles innocently*
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 03, 2014, 08:54:01 PM
 :fp

No, because you'll say that is either stupid or something. :P It will be canon though  :yes:
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 03, 2014, 09:25:28 PM
Guys can we make this less complicated please? Ares, your directions on the layout, is confusing me :( this is how I saw it

(http://i811.photobucket.com/albums/zz37/melanieoz/Maps/HongKong-warehouse_zpscfdd4dd1.jpg) (http://s811.photobucket.com/user/melanieoz/media/Maps/HongKong-warehouse_zpscfdd4dd1.jpg.html)

simple....
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on December 03, 2014, 11:27:00 PM
If that's what you saw then you walked right past the gate house with all the tied up guards and ignored the fact that there's security cameras (disabled or no).
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 03, 2014, 11:52:23 PM
Well, you could have just picked the lock or something, but that works too I guess. I'll have a post up soon detailing the reaction inside.
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on December 03, 2014, 11:53:34 PM
Well, you could have just picked the lock or something, but that works too I guess. I'll have a post up soon detailing the reaction inside.

That was what I was saying to her in that PM  :fp
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 03, 2014, 11:57:05 PM
Ares, I'm not posting alone ya know. I thought or assumed the cameras had been disabled and I did not ignore your post even if others did :P

Quote
Something distracted Sydney for a moment as her team were discussing the finer points of; teamwork. "Teal right, you're with me. Medea, that means you have Smith. Once we're inside, don't waste time as for every second you hesitate to look at something, that is an extra second they have to shoot you." Her eyes knew she saw something, she looked down at the ground near Teal's shoes and there she noticed a green laser sight, trace around in a spiral then 'walk' towards a darkened gate box. Within, even from this distance she could see the feet of what could only be guards- Lee's team had been busy. She looked up to see where the laser had come from, pulled out her tactical torch and fitted a red lens to it. Aiming it back up at the source, she flashed in morse 'CIA'.

Flame, you did say Ba'al had made the security :P so I was just covering it :lol:
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 09, 2014, 08:52:53 PM
Oh yes, and I suppose it's worth saying. Mistakes have been made. There will be repercussions IC. You have been warned.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 09, 2014, 09:09:37 PM
actually I have one question. When did old Boche' return to Earth after skidadling earlier? I missed that.

So long as no one gets killed, its all cool :D
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 09, 2014, 09:11:35 PM
Um, some time between when Athena betrayed him and Ares's first visit to Earth? I don't really know the old board canon.

Oh, don't worry. I promise no one will be killed, nor in life threatening danger unless they do something incredibly stupid and put themselves in life threatening danger
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 09, 2014, 09:24:11 PM
right! :D
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on December 18, 2014, 07:01:01 PM
Ok ... Cut, Time out,

First, how did Syd and her people find Lee's team all the way within the compound underground when she just now got to the underground section?  how could we see or acknowledge you when we're in two totally disconnected places?

Second, why did you prematurely set off the explosives I was setting?  Isn't that taking over my actions since, in my post, all I was doing was setting them up?  You have no idea what I was doing or preparing to do

Third, we aren't going down another flight of stairs... we're at a center hall of a security door...

also .. isn't it Flame's turn, then Mum's as Ken's char?
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 18, 2014, 07:08:50 PM
Well, the Mum doesn't matter quite as much since the Admiral isn't actually there. But the rest is true.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 18, 2014, 08:00:42 PM
Um ... see previous posts. Syd's team went downstairs through an upper door. Lee's team was spotted which apparently you missed

http://lostworlds.megabytetechsolutions.org/index.php?topic=1016.msg31298#msg31298

So essentially I was tying it up again. What explosives? I didn't set any off, I reacted to your earlier part
Quote
Both Semtex balls were coated in a mild adhesive to be able to adhere to their destination, in this case, the front of the flack jackets of the two guards.  Just as Babble was ducking back to flatten against the wall, and when there was a brief break in the defending fire, Brick heard a 'hua?" and thumbed the detonator twice in rapid succession.

The globs weren't big enough to do more than breach a door handle, and so they weren't enough to kill the guards through the armor. They were however potent enough to send them reeling back against the door they were guarding with a pair of 'whoomp' explosions with enough force to crack their heads against it, and send them tumbling down the stairs where Brick was waiting with more zip ties. 

You keep telling me to read when you don't do that yourself..... :fp

Quote
and send them tumbling down the stairs where Brick was waiting with more zip ties.

stairs?

lastly, we don't always post in turn about, we post to events more than anything else. Always have done here.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 18, 2014, 08:01:24 PM
Well, the Mum doesn't matter quite as much since the Admiral isn't actually there. But the rest is true.

Mum is posting for the admiral.....  :fp
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 18, 2014, 08:05:40 PM
Well, the Mum doesn't matter quite as much since the Admiral isn't actually there. But the rest is true.

Mum is posting for the admiral.....  :fp

I am aware. The admiral is communicating by radio, which means the placement of those posts doesn't matter as much.

Also, from my indication you heard their gunfire, and didn't actually see them. And given that these are concrete walls, sound can carry a long way. So they might not be as close as they sound.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on December 18, 2014, 08:31:25 PM
Lee's team wasn't using guns.  So any gunfire they were following, was the HKPD and Ba'al's people.. not mine.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 18, 2014, 08:47:20 PM
who mentioned gunfire???

semtex balls do not equate to gun fire :lol:
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 18, 2014, 08:54:01 PM
who mentioned gunfire???

semtex balls do not equate to gun fire :lol:

...You did. In the post before your team apparently teleported to where Lee was.

Sydney tried the handle, of course it was locked from the inside as all fire doors would be. She pulled out a small round disc of PE with a remote detonator, applied it to the lock and then stood back to the side. "Come on!" She yelled, rifle held in front she ducked in. She could hear gunfire from below, obviously Lee's team. That was where they needed to go, the SDU could hold this floor for them until they could all re-group.

And then your next post is this, when Lee, nor Sydney, wasn't there before.

Total confusion Sydney thought. What's wrong with these military types? Don't they know how to work as a team? Questions, questions all of which the answers alluded her when Lee and his team didn't even see or acknowledge her and her squad.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 18, 2014, 09:24:08 PM
that was not the post we were talking about and yes you could hear gunfire, have you ever heard gunfire in a building? It will echo and resonate throughout, even a multi story building, those on say the ground level, will hear gunfire in the basement car park 3 or 4 floors below them.

Like I said earlier. Ares missed the post when Sydney's team saw his team, I was merely pulling the groups together AS THEY WERE SUPPOSED TO BE IN THE FIRST PLACE.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 18, 2014, 09:32:18 PM
Well, I've looked and I can't find this post either. Care to provide a link?
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on December 18, 2014, 09:32:59 PM
I will hold off posting until the corrections are made otherwise my whole setup is pointless..
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 18, 2014, 10:03:06 PM
http://lostworlds.megabytetechsolutions.org/index.php?topic=1016.msg31298#msg31298

that post

to quote

Quote
Soon as they reached the door, Teal kept his weapon down and forward as he rushed through under Syd's shout. He continued on through the hallway keeping his weapon ready. The seasoned agent kept his place forward in the team as he was trained to in order to be the first to get into an area and if possible, get shot first before anyone else. It was his life first or theirs and he chose to put himself in the line of fire.

They continued on down the stairs and through the doorway. Teal kept his weapon pointed forward checking to see if they were clear enough to keep going. Once they were, Teal kept looking back and delivering his own hand signals to move forward. They continued to get closer to Lee's team and they weren't far away either.

fair enough the wording wasn't what it should have been, but its good enough.

Ares....this has occurred from the apollo and your rush to get your team into place without waiting. Your team were beamed to the top of a 5 story car park and somehow they managed to get a floor or two under the street level. The whole thing is a muck up because the only affective way this mission can go down properly is for the teams to work together. You went on about no one seeing or acknowledging the feet incident in the guard house, when I did. I also signaled your sniper which you ignored as well. Get the teams together and we finish this.

Oh and Flame, I'd be careful. All the admiral has to do is recall the teams and use the Apollo to remove the entire building with Ba'al in it., do you seriously want that? The whole idea of this story was to either capture him, or force him to run.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 18, 2014, 10:09:22 PM
Yeah. ..not really.  As a mod I wouldn't accept that as being close enough to see them, talk with them, or get blown up by them.

Also, jamming. And it could be reasonably assumed that any bomb he had would be set off if Ba'al were captured or otherwise indisposed.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 18, 2014, 10:24:41 PM
Its close enough. Some people don't express themselves as well as we all might expect.

Carry on. Issue resolved.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on December 18, 2014, 11:11:27 PM
From the start, this mission was specified as a Military operation, and I also specified that Lee was OIC (officer in charge)  Your team's mission was to get the HKPD permission to complete the Op, and keep civilians out of it.  Instead, wihout so much as a 'hey by the way' she brought the whole precinct into play without authorization, coordination with teams in place, or even trying to contact Lee's team once you realized they were there already. 

There has been no attempt at communication, not even with her own team, and now there's half of HKPD dead or wounded, and there's no confidentiality clause to explain their presence here, let alone ours, to hong kong.  I wasn't rushing things when I sent Lee's team to the warehouse ahead ... they're a recon team, they were there to get information before things went into action, to prevent unnecessary risk.  Instead now we're in a full scale riot sized crossfire, not to mention all the classified goa'uld sub bunker that's been exposed to non authorized police due to their harbor breach.

To top it all off, there's no authority in place to prevent those in charge in HK from claiming everything and anything Ba'al leaves behind because, as was stated before we even got there, we didn't have permission to be there in the first place.

You want to yell at me about working together?  Where was the ooc chat about any of the HKPD involvement that's been brought into play?  Any of the tactics used by a civilian agent team that was never meant to be a gorilla hit squad like they've become.

Everything my team's done has been specified, down to the gear they're carrying, even the number of bullets they have.  I've im'ed Flame (as the one technically in charge of the story atm) for layout, and permission to move as I have. 

If you want to wave the threats around like 'all the admiral has to do' then this whole thread was just a waste of time and effort. I was hoping for some kind of realism, apparently I set my hopes a bit too high.

Issue is not resolved, just because you say so. 
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 18, 2014, 11:49:26 PM
whoa! It was a joint operation. If fact the operation was started by the CIA and NID prior to the SGC even being informed. They were called in as a courtesy so we weren't stepping on too many toes.

Secondly, the PDU was simply a back up and plot device as you yourself insisted that the CIA team see the HK Police on their own. That some of you may be all up on 'how things are done in the official way' is not how many of us work. We just do this for fun and go with what we know in our heads. Apologies all round if that doesn't make sense to those of you who are experts in everything.

This supposed to be enjoyment...damn it its getting too serious guys. Can't we just go with the flow....mistakes happen, big deal there is no harm done

Lastly, that was in answer to Flames OTT post in response to the Admiral and as well, HE is not in charge of anything, no individual member is. Only the game GM's are in charge of what happens plot wise. As for the layout >>>>

http://lostworlds.megabytetechsolutions.org/index.php?topic=1016.msg21864#msg21864

that description was written by me.

I have been communicating with my team the whole time, and I did try to get your attention, without using the radio, because that would be stupid wouldn't it?

http://lostworlds.megabytetechsolutions.org/index.php?topic=1016.msg30436#msg30436

Quote
She looked up to see where the laser had come from, pulled out her tactical torch and fitted a red lens to it. Aiming it back up at the source, she flashed in morse 'CIA'.

so there..now can we just move on please.

and PM me if you want to work out plots and movements ..... let me know what you're doing...simply
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on December 19, 2014, 07:40:04 AM

Finally, again directed to George, as he was the OIC at the moment, "Who's in charge, the SGC, or the CIA?"  Chain of command was drilled into him even before he'd enlisted in the United States services, and that last question was the most important. 


"As far as I can esteem, this mission was initiated by the SGC and IOA. The civilian agencies were brought in to guarantee success and ensure this thing stays quiet. That being so Lieutenant Colonel Lee, as I understand the working of these things, you would be in charge of the mission. I would though, out of courtesy, once you meet with the CIA, you nominate Miss Bristow as your second. She is as they say here on Earth, a seasoned veteran."

So .. by your own words, no .. it wasn't the CIA. 

What's the point of flashing Morse code when the whole point of the laser guided pointer was to get your team to notice the incapacitated bodies, and missing radios, to maybe contact the team to determine what they were doing before everything went One Upon A Time in Mexico, making any stealth or subtlety completely pointless?

If the HKPD were 'back up and plot device' they didn't need to be used as a makeshift SWAT and Miami Vice hit squad.  They could have cordoned off the area and been done.  By 'contact' I mean radio, because there's multiple channels, multiple frequencies, and most of the SG1 missions they used radios just fine even when being stealthy. 

Point being, once again impatience, and lack of communication, has lead to a point where the story was going one direction, and now it's completely off track and veering toward utter collapse. I said 'pause' because your post practically threw everything I'd done up until that point out the window.
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on December 19, 2014, 11:21:08 AM
Why are we still fussing about this? First it was the El'dari. Then it was the Wraith. And now this? Why can't we just move on and stop complaining? It's just an rp. Lighten up. I want this to go smoothly, not turn into another debate on how things should go.  :fp
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ellen_Ripley on December 19, 2014, 02:23:02 PM
People, its of no consequence whatsoever who initiated the mission or who is in charge or for that matter who did what. If an error has occurred, notify the person by PM at the time of the post, not after the damage has been done. All you need to do rather than go around in circles trying to backtrack who is at fault and pointing fingers, is to simply play it out and learn by the mistakes. Further more going off in a huff because you didn't get your own way does nothing but cause angst; get over it and do your best to enjoy it for everyone's sakes- laugh it off instead of making people feel miserable and foolish.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Flamelord on December 19, 2014, 04:42:54 PM
Welp, congratulations. Davidson has just decided that he would not like to be employed at the SGC anymore.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on December 19, 2014, 05:04:09 PM
I'm going to do my best, since I've been counting to ten repeatedly since my lunch break, to be as civil as I can with this reply, which will be my last on this issue. 

If you want to start a mission off with precepts of military espionage, subtlety and secrecy, and then turn around and bring out full scale marshal law response teams, that's your prerogative.  This 'time out' request was to give you all a chance to stop, and reevaluate oocly, before IC actions reflect the ramifications of what has so far transpired.

I've tried to be civil, and point out the vast divergent from the original plot.  I've tried to point out the fact that you all may be having fun doing whatever you feel like doing, regardless of the situation at hand, but I'm operating under the original mission profile and everything you have done makes my presence there completely irreverent. 

SO if you want this thread to continue as is, just say so, but I"m putting in plain text now so none of you continue to accuse me of bringing OOC emotions into IC actions; what happens ICly because of the divergences, has been earned.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on December 19, 2014, 05:39:21 PM
Ares no one is irrelevant, we all have different ways of playing and many of us read things differently to each other. So please, everyone lets just call it a draw or whatever.... please. The only mission we had was to either take Ba'al or make him leave. How we do it doesn't matter. Come on guys, this is really silly now :(
Title: Re: Ba'al Plot - OOC and discussion
Post by: NG on January 08, 2015, 09:32:29 AM
Since I'm finally caught up with the Hong Kong-thread, I'm just a bit curious:

Quote
Drawing back he muttered, "Jezuzs, I've seen Swedish bank vaults that looked easier to open.  And we got a pair of Rambo's guarding it.  Even with all the gunfire and explosions they're standing by." 

Swedish bank vaults?? Seriously?

Haven't you maybe, like a lot of other US citizens, mistaken Switzerland and Swiss banks for the Swedish counterparts?
As far as I know, Swiss banks are know for their security, while I didn't know that our Swedish banks had the same reputation abroad. :P
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ellen_Ripley on January 08, 2015, 02:43:51 PM
I tend to agree with that sentiment. All to often I hear Americans confuse the two nations as often as they confuse Australia for Austria; although the latter is becoming less now. Typically most Americans believe it was only they who fought in Vietnam :fp
Title: Re: Ba'al Plot - OOC and discussion
Post by: Maahes on January 08, 2015, 08:19:47 PM
Dunno why people confuse Australia and Austria, clearly Hitler was from Vienna, Australia, and koala bears are the leading cause of death in Austria.

Duh.
Title: Re: Ba'al Plot - OOC and discussion
Post by: ryanghost12 on January 11, 2015, 04:14:01 PM
its only cause they are spelled similar ash does it occasionally when typing and i think her brother does too.... also I'm so sorry for my delay
Title: Re: Ba'al Plot - OOC and discussion
Post by: NG on January 11, 2015, 04:25:37 PM
If you're having the spelling similarities between Australia and Austria as an excuse, then what's your excuse when it comes to mistake Sweden for Switzerland?  ::)
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on January 11, 2015, 10:10:59 PM
There needs to be some clarity from Ares. Why isn't his OC talking to the other team? This is supposed be to be a joint mission, not a one man band. What are we supposed to do now?
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ares on January 11, 2015, 10:56:35 PM
First sight of the SG team by the civilian team, all they did was tell him he wasn't doing his job, and proceeded to insult and belittle him and his team.  Considering the SG team has been the only ones on task the whole time, there's little reason for him or the others to be nice. 

Second; if it was a joint operation, why was Sydney the only one who knew about the HKPD raid? the armored trucks?  The SWAT style heavy infiltration explosives?  That was all one-man-band and blew the 'subtle' operation completely out of proportion. 

Maybe right now, the civilian team should be reevaluating the definition of 'team', and do something other than insult the OIC.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ellen_Ripley on January 12, 2015, 05:52:50 PM
All I can see is a little light hearted banter in posts, nothing that I would call insults and belittling. So rather than start another long issue of back and forth arguments, how about making it easier for everyone concerned. All parties here need a stiff lesson in cooperation as far as I can see.

Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on January 12, 2015, 06:07:12 PM
Okay, I am sooo confused and I missed out on a lot. What are we arguing on about again?
Title: Re: Ba'al Plot - OOC and discussion
Post by: Maahes on January 12, 2015, 07:10:30 PM
Joint is redundant, anyway; SG-6 was given command of the mission, so the suits can't technically countermand any orders. They may be able to get away with willful disregard, but I don't think the military would look too highly on the CIA trying to take the reigns of a military-led operation while it was still in play.
Title: Re: Ba'al Plot - OOC and discussion
Post by: DanielRyder on January 12, 2015, 07:14:31 PM
So...Ares's group of military is the one leading this and not Sydney? I'm still confused. I thought Sydney was in charge, but now you're saying the military is in charge and not the civilians?  :fp

I know Teal is just following orders, so please don't put him down for trying to follow a civilian order...
Title: Re: Ba'al Plot - OOC and discussion
Post by: Maahes on January 12, 2015, 07:49:16 PM
From what I gathered, SG-6's leader is the OIC for the mission. I could be wrong.  :P
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on January 12, 2015, 08:54:55 PM
more to the point, if Lee was in charge he should effectively have been directing Sydney's group not ignoring them.

Anyways, it doesn't matter either way, we just need to work together and not argue over small details..... its a waste of time.
Title: Re: Ba'al Plot - OOC and discussion
Post by: Ellen_Ripley on January 15, 2015, 03:21:10 PM

Finally, again directed to George, as he was the OIC at the moment, "Who's in charge, the SGC, or the CIA?"  Chain of command was drilled into him even before he'd enlisted in the United States services, and that last question was the most important. 


"As far as I can esteem, this mission was initiated by the SGC and IOA. The civilian agencies were brought in to guarantee success and ensure this thing stays quiet. That being so Lieutenant Colonel Lee, as I understand the working of these things, you would be in charge of the mission. I would though, out of courtesy, once you meet with the CIA, you nominate Miss Bristow as your second. She is as they say here on Earth, a seasoned veteran."

So .. by your own words, no .. it wasn't the CIA. 

What's the point of flashing Morse code when the whole point of the laser guided pointer was to get your team to notice the incapacitated bodies, and missing radios, to maybe contact the team to determine what they were doing before everything went One Upon A Time in Mexico, making any stealth or subtlety completely pointless?

If the HKPD were 'back up and plot device' they didn't need to be used as a makeshift SWAT and Miami Vice hit squad.  They could have cordoned off the area and been done.  By 'contact' I mean radio, because there's multiple channels, multiple frequencies, and most of the SG1 missions they used radios just fine even when being stealthy. 

Point being, once again impatience, and lack of communication, has lead to a point where the story was going one direction, and now it's completely off track and veering toward utter collapse. I said 'pause' because your post practically threw everything I'd done up until that point out the window.

I would like to ask Ares, did you PM Mel at any time and query what she was doing? Was there any communication at any time between you, Flame and Mel in concert to work this out in a civil matter? As I see the nature of these types of forays, radio silence for the most part is the norm once you've been deployed.
Title: Re: Ba'al Plot - OOC and discussion
Post by: George4 on January 18, 2015, 09:19:44 PM
I'm confused from the via bios two are military. Maybe three. However are we pulling out or are we doing ground control...
Title: Re: Ba'al Plot - OOC and discussion
Post by: Mim on January 18, 2015, 09:28:33 PM
The two teams are pulling back to a perimeter. We'll have Henry and his team join them; once Ba'alsy has left the building, we'll return for the mop up. I still expect some combat there :D