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Author Topic: Eldari technology  (Read 620 times)

Mim

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Eldari technology
« on: May 20, 2013, 12:00:21 AM »

Eldari technology, is similar in many ways to that of their cousins, the Asgard and Vanir. Then there is that, which is of the their own making.

Eldari Mirror Armour.

It appeares black when idle, but once activated, it used millions of photaeic cells to blend the wearer into his or her surroundings. It uses advanced reflex technology and when not in use, folds into flattened pack on the users back. The armor also carries a built in wrist device. It can only be worn by an individual, each set of armour is biologically tailored to the owner.

Wrist device

Similar to that carried by the Kull Warriors, a slim cutting beam that cannot only kill, but slice through most metals. It also has similar properties to the Goa'uld wrist device in that it can direct powerful invisible force towards opponents, knocking them off their feet and through the air several feet. Often used when opponents are coming forward from ten to twenty feet away. It can activate a personal shield, a Stargate or an Asgard beam. 

Weapons: The Eldari have developed weapons based on ancient powers of long ago. Now moved into the age of technology. Their hand weapons are not simple devices such as Wraith Stunners or the Goa'uld Zat'nik'tel. They are tools of destruction and power known as 'Whailers'. Their Axim rifle, is small and light, a larger more powerful version of the Whailer.

Axim Rifle



Ceremonial Sword

Resembling an ancient Katana, the Eldari sword is more than ceremonial. The blade itself is made from Xianell, the hardest and toughest metal found. It is honed atomically to an edge so fine, it will cut through most other metals with ease, depending on the strength of the user. It looks like black glass and it is made with ancient rituals. Its primary use though, was a weapon made to kill ascended beings. Made long ago when the Eldari first came into contact with the Ori.

*fighter craft and satellites/drones to come*
« Last Edit: July 13, 2015, 12:35:05 AM by RogueRanger »
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Far Dareis Mai
Life is a dream — that knows no shade.
Life is a dream — of pain and woe.
A dream from which — we pray to wake.
A dream from which — we wake and go

Flamelord

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Re: Eldari technology
« Reply #1 on: June 18, 2013, 07:16:46 PM »

Dimensional Shielding – Furthering development of the invisibility device utilized by the Sodan and the SGC, the Eldari were able to incorporate the technology on their ships, creating a new form of cloak. When activated, the device generates a field around the ship, shunting it into a dimension parallel dimension. This renders them invisible to scanners, and unable to be harmed, while still being able to observe the enemy. The only drawback is that the cloaked ship cannot fire while the field is active, but that is seen as worth the benefits.

Nanite Missiles – In a return to nanotechnology that was prevalent in the Asgard civilization before the war with the Replicators, the Eldari have been able to create their own working nanites and made usages for them as a weapon. Missiles release a swarm of nanites when within range of an enemy ship. This cloud of microscopic robots provides constant pressure on enemy shields, and begins eating enemy armour once their shields have failed. When nanite storage capacity has been exhausted, they go dormant for later retrieval. It may not seem like a nanite can remove much metal, but when there are hundreds of nanites, it adds up quickly, creating weak spots that can be targeted by ship borne weapons.

Self-Repairing Armour
– In an inversion of developed nanite technology, and also taking a page from the Wraith, the Eldari have been successful in creating self repairing armour. When in combat, Eldari ships release swarms of nanites once shields have failed. These nanites are targeted on damaged areas of the hull, and begin repairing damage via materials stored within the nanites, and using the nanites themselves. It is by no means a permanent repair, but it could tip the scales in a battle.

Jazers – A refinement of Asgard beam weapon technology, Jazers work by jacketing high energy particles in an electric sheath. This ensures that diffusion of energy doesn't occur, preventing loss of energy before impact. In addition, Jazers offer a greater range of engagement than previous beam weapons and a greater rate of fire. Comes in both Point Defense and main gun varieties.

Quantum Torpedoes – Recognizing the eventual plateau of the destructive potential offered by Naquadah, the Eldari embarked on a project to develop the next generation of missile weaponry. In the end, they came up with this bad boy. Utilizing a warhead of stabilized liquid naquadria, Eldari technology induces a reaction within the warhead, using complex processes to break the bonds between the molecules at a quantum level. This liberates a massive amount of energy that then expands outward, creating a massive explosion in the Gigaton range.

Hardlight Projections
– The next step in hologram technology, hardlight projections are just as they sound – Holograms that are solid. Chairs hold weight, bullets kill, razors shave, etc. Holographic people made via hardlight are fully capable of interacting with their environment around them, and hardlight projections can even be used as armour if necessary. Hardlight projections could also replace crewmen, with an AI taking a physical form to do the work necessary, though it is limited by power and the presence of projectors.

Rift Generator
– A recent acquisition of Eldari science, study of the stargate network and the science involved therein allowed the creation of the Rift Generator. Not quite a wormhole, the device is capable of creating what some would call a tesseract, a bridge through space to a different position within the galaxy. The main difference here is that one can see what is in the other side and step through the rift without the dematerialization and reassembly that is required when going through a stargate.

Distortion field generator - With the advent of rift generator technology, a few Eldari scientists were able to envision a phasing out of the subspace based hyperdrive entirely. The lack of a necessity of hyperdrive for interstellar travel opened up new theoretical avenues of military technology. This led to the distortion field generator.

Born out of the principles of the Attero Device, this distortion field generator creates wideband subspace interference within a localized area. This, in effect, acts as a kind of Interdiction field, jamming all subspace communications, rendering subspace based weapons useless, and causing any ship that attempts to enter hyperspace to be ripped apart. The unfortunate implication though is that this includes allied ships, though knowledge that combat is coming can allow for a refinement to just affect the enemy. 

Quantum Web - A derivative of the quantum mechanic theory that was used to develop Quantumbuster technology, this web works by projecting a field into space around an enemy vessel. this field, then increases entropy within itself to the maximum threshold, effectively shutting down whatever is in the field. systems will go haywire until maximum entropy is hit, at which point the system will shut down because no energy is available. This, with computer assistance, can be used to ensure that certain systems are not affected, such as life support.

Of course, the energy needed to do this is quite large, and will render whatever ship is projecting the field capable of only minimal defense while the field is active.

It can also be used as a rescue device, by decreasing entropy within a ships systems to make all energy available for use, or as a security measure, by having the field affect one's own ship an tying it to a command code with DNA authorization.

Telanus D-Sink - In a further working of quantum theory, Eldari scientists were able to create a zero sized sink hole in the fabric of space time. As long as the quantum field is strong enough and can be maintained, theoretically infinite energy can be stored within the sink hole, and can be retrieved at a later time. However, they produce Em Pulses as a side effect.

The device itself is a black cylinder, one metre in diameter and eighty centimetres high

Time Dilation Field - Technology previously developed by the Asgard, which allows the creation of a bubble in space time, in which the flow of time can be altered compared to the rest of the galaxy.

Infantry weapons

Jazers - Coming in both pistol and rifle varieties, these weapons are based on the same principle as their starship counterparts. Namely, a laser jacketed in a sheath of electrons. Power is provided via rechargeable power packs.

Flechette mines - Mines are always useful for protecting emplacements during ground combat. With that in mind, the Eldari made a mine that can take down a group of Wraith. When planted, the mine goes dormant and cloaks, using on board software to determine in life forms in the vicinity are friend, foe, or animal. When an enemy comes in range, the mine rises into the air and begins rotating, at which point it unleashes a hail of trinium darts. When it's supply is exhausted, the mine explodes.

Battle Armour - The Eldari have utilized armour since the war with the Wraith, when the atmosphere of the planet they were hiding on began to grow toxic. But those suits were always for survival. With their arrival in the Milky Way, a new suit was needed for the rigors of combat.

The suit contains built in Jazer weapons, energy blades for close in combat, personal shields, subspace comms, adaptive HUD with infrared, night vision, and UV capability, radar, the ability to launch drones or explosives, data mining capability via a direct link. Defib, adrenal injection, painkiller injection capability. A trinium nanotube exoskeleton and outer layer increases speed, reaction time, strength, and makes it extremely damage resistant. A self destruct ensures the suit cannot be captured, fueled by the naquadria reactor inside.

ULT Laser System – The ULT laser system is a relatively new development, more suited for ground combat than usage in space. It is possible to use it in a firearm format, but primary mode of deployment is via mobile hover units.

The ULT laser system works by firing an atom laser through a cadmium nitrogen solution. The laser is them focused through synthetic diamond and fired. The target is frozen down to near absolute zero upon impact. When the beam is removed, the target shatters instantly from atmospheric pressure.

None of these techs are that wide spread, besides the battle armour and the Quantum Web, since they are for the most part experimental.
« Last Edit: August 01, 2013, 09:59:59 PM by Flamelord »
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Re: Eldari technology
« Reply #2 on: August 06, 2013, 01:25:24 PM »

Eldari Fightercraft and Satellites

Current

Noldorin Mk VII Fighter
Class: Multirole fighter craft
Designer and Manufacturer: Eldari

Length: 17 metres
Width: 28 metres
Height/depth: 7 metres

Max Speed: Mach 6 (Cruising), Mach 9 (Max)
Engine:  Eldari inertia-less Repulsor array

Fuel: Neutrino-Ion Catalyst
Hyperdrive: Yes
Power Plant: Neutrino-Ion Generator
Shielding: Eldari standard
Hull: Trinium-Titanium alloy
Sensor System: Eldari standard
Armament: Dual Ion cannons, 4 missiles, can also carry bombs.
Other systems: ECM, Inertial Dampeners

The Noldorin Mk VII is the current generation of Eldari fighter. It is designed to do a multitude of tasks, including air superiority, ground support, and patrols. It is a difficult craft to fly, having been heavily refined since the first version was made, but it is a powerful weapon in the hands of a trained pilot

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Next Gen

Veritas class Fighter
Class: Interceptor
Designer and Manufacturer: Eldari

Length: 19m
Width: 8m
Depth: 7m
Max speed: Mach 8 (cruising), Mach 10 (max)
Engine: Eldari inertia-less Repulsor array

Fuel: Stabilized Naquadria
Hyper drive system: Yes
Power Plant: Naquadria Generator
Shielding: Eldari standard
Hull: Trinium Nanotubes
Sensor System: Eldari standard
Armament: Dual Jazer Bank, Dual missile racks
Other systems: Backup AI Pilot, Virtual Reality 3D Interface (A way better version of what the Eurondans had), ECM, Intertial Dampeners

The Veritas class is a dedicated fighter interceptor, being developed by the Eldari military as a next generation fighter craft, using elements of the technology that are going into the Anduril. It is relatively weak offensively, but makes up for it by being deadly quick and agile. Full integration of the pilot into the ships systems, in addition to backup Ai governance, means that the pilot has full control over his maneuvers and the fighters abilities while in flight.

The Veritas is designed to clear the local airspace of fighters, and make sure enemy bombers cannot get a run at an Eldari fleet. they have yet to be combat tested, but all simulations show them to be fearsome opponents for all known fighter craft.

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Stratari class Defence Satellite
Class: Defence Satellite
Designer and Manufacturer: Eldari

Length: 54m
Width: 38m
Depth: 45m
Max Speed: N/A

Fuel: stabilized naquadria
Hyperdrive: No
Power plant: Naquadria Generator
Shielding: Eldari standard
Hull: Titano-trinium composite
Sensor system: Eldari Standard
Armaments: Asgard beam weapons, Asgard teleportation device, Missiles
Other systems: AI targeting, cloak, FoF system, jammers

The standard Eldari defense satellite, it is positioned above important worlds to protect them from attack. Beam weapons and missiles target enemy ships, while teleportation devices neutralize enemy ordinance by beaming them into storage buffers for later disposal. Cloaks allow them to remain unseen until it is too late. Despite their aging, they are still deadly, and effective.

More to come!
« Last Edit: January 15, 2014, 11:48:15 PM by Flamelord »
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Mim

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Re: Eldari technology
« Reply #3 on: August 08, 2013, 02:56:58 AM »

 :yes: :sam59: *yay*  :cylon002: :sam-pancarte02:
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Far Dareis Mai
Life is a dream — that knows no shade.
Life is a dream — of pain and woe.
A dream from which — we pray to wake.
A dream from which — we wake and go